Ecosystem
Deadlock Duel — Game #1
Fast-paced space western card duel with simultaneous reveals.
Deadlock Duel™️ — Game #1
A fast-paced, competitive card duel game set in a space western frontier. High-stakes, simultaneous showdowns where every decision matters. Matches are quick (~5–8 minutes), tactical, and highly replayable.
Core Objective
Reduce your opponent's Reputation (health) from 10 to 0 by winning rounds and dealing damage based on power differences.
Core Gameplay Loop (6-Phase Turn)
- Draw Phase — Each player draws 1 card.
- Play Phase — Players secretly select up to 2 cards from hand.
- Reveal Phase — Simultaneous cinematic reveal.
- Resolution Phase — Card effects resolve and Total Power is calculated.
- Damage Phase — Higher Power wins the round; opponent takes damage equal to the difference.
- Cleanup Phase — Played cards go to the graveyard.
Key Systems
- Deck Size: 20 cards (single archetype)
- Starting Hand: 5 cards | Max Hand: 7
- Card Structure: Power (1–10), Type Tags (Ballistic, Energy, Tech, Salvage, Support), Modifiers
- Archetypes:
- Gunslingers — high power / precision
- Outlaws — disruption / deception
- Prospectors — resource / scaling
Strategic Depth
- Simultaneous play creates tension and bluffing
- Multi-card turns enable combos and mind games
- Graveyard system supports long-term strategy and recursion
- Archetype asymmetry encourages diverse playstyles
Unique Selling Points
- Cinematic reveal moment every turn
- Simple rules with deep strategy
- Fast matches ideal for mobile and competitive play
- Strong thematic identity (space western duels)
Status
Core mechanics defined and locked for MVP. Initial card set designed (20 cards across 3 archetypes). Ready for prototype implementation and playtesting. Next: in-engine prototype, playtesting/balance, expanded card pool and progression.